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Need a Team for My Map

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Level 9
Joined
Jan 17, 2009
Messages
372
Hello everyone,
I would like to start working on a map but before i can start some people to help me with it. I would appreciate if you could help me with this.

Here is a unorganized layout of the map so far (it's very long sorry about that)

Items/Game Affecting Destructibles
-Explosive Barrels
-Fireworks
-Flare
-Health Potions
-Mana Potions
-Magic Fragment (random spell)

HUMAN UNITS

Engineer
-Creates units or useful items to be used by teammates or self

Healer
-Heals teammates/self
-Damages Undead w/ holy abilities
-low to average health

Mage
-Focuses mainly on damage
-Weak health
-Most abilities AoE

Warrior
-Tank
-Slow Attack
-High-Average Damage
-Disrupts large groups

UNDEAD UNITS

1st Level
-Ghouls
-average all around

2nd Level
-Necromancers
-Summons
-Civilian corpse to zombie
-Footman corpse to Skeleton warrior
-Wizard to Skeletal Mage
-Archer to skeleton archer

3rd Level
-Banshee
-Super Fast
-Low Health
-Screams to attract more undead
-High Attack

4th Level
-Crypt Fiend
-Traps humans with web
-Plants egg sacks
-When egg sacks hatch release many small beetles

5th Level
-Abomination
-High Attack
-High Health
-Slow Attack
-AoE Damage upon death
-knockback with attack

? Level
-Sludge
-flings toxic sludge at enemies
-DoT and/or slows unit
-? Health

SPECIFICS FOR HEROES

Human Units

Engineer
-Abilities
-<ability 1>
-description
-<ability 2>
-description
-<ability 3>
-description
-<ultimate>
-description
-Health
-Mana

Healer
-Abilities
-<ability 1>
-description
-<ability 2>
-description
-<ability 3>
-description
-<ultimate>
-description
-Health
-Mana

Mage
-Abilities
-<ability 1>
-description
-<ability 2>
-description
-<ability 3>
-description
-<ultimate>
-description
-Health
-Mana

Warrior
-Abilities
-<ability 1>
-description
-<ability 2>
-description
-<ability 3>
-description
-<ultimate>
-description
-Health
-Mana

INTRODUCING UNDEAD UNITS (starting area)

Ghoul
-?

Necromancer
-in a city or village, massacre of citizens or villagers, summon units from corpses

Sludge
-Swamp

Banshee
-Graveyard

Crypt Fiend
-Forest, spider area?

Abomination
-Ritual out of pile of corpses with necromancers


*NOTE: units will stack into battles throughout game, ex: In battles if the unit has been introduced it will be spawned

OBJECTIVES
Throughout the game the players will have to complete a series of objectives in order to continue from what is preventing them from moving forward
**Terrain needs to be made or layed out before specific objectives can be created.
***These tasks should occur between when the undead are introduced
-Ideas
-Walk into a area with a tavern with big tubs of alcohol, or other explosive tanks many hordes of zombies start to spawn all around you, you have to find high ground and blow up explosive tanks in order to survive
-Must escort a person you rescued to a place where he creates or opens a pathway for you, must defend him while he opens pathway
-Must find and turn on or destroy a certain number of generators to open a gate or make a bridge.
-Must destroy bridge to stop zombies from crossing
-Must close gate to stop zombies from getting through

GENERAL WALKTHROUGH

-You will start at ___________(unknown area for now) there will be 1 undead horde that you will fight inbetween the introducing areas and the objectives, example, Starting Area --> Undead Horde fight --> Introduce new undead unit --> Undead Horde? (Optional at this point) --> Objective, Repeat excluding starting area.


People i need to start the map:
-Terrainer, Most important
-Coder, i would like it to be someone who knows JASS (not vJASS just JASS)but if not i can settle for GUI. I do NOT need anyone for spells and systems, just for events and such in the map.



Thank you for reading this and i hope you can help.

Members So Far:
T4COBELL- trigger for various events
Arcmage- systems and spells coder
starILL-ideas
AlienArsonist- Terrain
 
Last edited:
Level 6
Joined
Jan 31, 2009
Messages
166
I can trigger Gui and some Jass and would be willing to help with spells/systems/whatnot I can also do terrain but its not pretty and I can do object editor work but dislike doing it. I don't want to be coding your entire map all on my own though Id be more of a support triggerer (I especaly enjoy coding spells so Id probably be willing to do that). Anyway If you want me to make something to show that I can actually trigger feel free to ask.
 
Level 9
Joined
Jan 17, 2009
Messages
372
I can trigger Gui and some Jass and would be willing to help with spells/systems/whatnot I can also do terrain but its not pretty and I can do object editor work but dislike doing it. I don't want to be coding your entire map all on my own though Id be more of a support triggerer (I especaly enjoy coding spells so Id probably be willing to do that). Anyway If you want me to make something to show that I can actually trigger feel free to ask.

That is great is it ok that I put you down for a trigger for spells and systems?
 
Level 9
Joined
Jan 17, 2009
Messages
372
Basically you want people to do everything for you while you take credit since you haven't taken a role yourself?

my role is team leader I will over see and compile almost every thing and do some of the object editor work and some I will change in order to fit the map. I have already created a backup terrain which is finished and will probably use it as no one is volunteering. Also, I will balance and test this map by myself. So before you go and make such rash assumptions you should consider what you're typing.

EDIT: oh and that whole game layout thing was created by me too which is the basis for the whole map
 
Level 6
Joined
Jan 31, 2009
Messages
166
Coding spawns is incredibly easy but requires a great deal of time. You could figure out how to do it yourself in Gui without any difficulty I am sure. If you want I can make a basic system for it (Spawns enemy's when all enemy's die spawns next wave ect) and you can fill it in with events.
 
Level 6
Joined
Jul 8, 2009
Messages
60
Hello everyone,
I would like to start working on a map but before i can start some people to help me with it. I would appreciate if you could help me with this.

Here is a unorganized layout of the map so far (it's very long sorry about that)

Items/Game Affecting Destructibles
-Explosive Barrels
-Fireworks
-Flare
-Health Potions
-Mana Potions
-Magic Fragment (random spell)

HUMAN UNITS

Engineer
-Creates units or useful items to be used by teammates or self

Healer
-Heals teammates/self
-Damages Undead w/ holy abilities
-low to average health

Mage
-Focuses mainly on damage
-Weak health
-Most abilities AoE

Warrior
-Tank
-Slow Attack
-High-Average Damage
-Disrupts large groups

UNDEAD UNITS

1st Level
-Ghouls
-average all around

2nd Level
-Necromancers
-Summons
-Civilian corpse to zombie
-Footman corpse to Skeleton warrior
-Wizard to Skeletal Mage
-Archer to skeleton archer

3rd Level
-Banshee
-Super Fast
-Low Health
-Screams to attract more undead
-High Attack

4th Level
-Crypt Fiend
-Traps humans with web
-Plants egg sacks
-When egg sacks hatch release many small beetles

5th Level
-Abomination
-High Attack
-High Health
-Slow Attack
-AoE Damage upon death
-knockback with attack

? Level
-Sludge
-flings toxic sludge at enemies
-DoT and/or slows unit
-? Health

SPECIFICS FOR HEROES

Human Units

Engineer
-Abilities
-<ability 1>
-description
-<ability 2>
-description
-<ability 3>
-description
-<ultimate>
-description
-Health
-Mana

Healer
-Abilities
-<ability 1>
-description
-<ability 2>
-description
-<ability 3>
-description
-<ultimate>
-description
-Health
-Mana

Mage
-Abilities
-<ability 1>
-description
-<ability 2>
-description
-<ability 3>
-description
-<ultimate>
-description
-Health
-Mana

Warrior
-Abilities
-<ability 1>
-description
-<ability 2>
-description
-<ability 3>
-description
-<ultimate>
-description
-Health
-Mana

INTRODUCING UNDEAD UNITS (starting area)

Ghoul
-?

Necromancer
-in a city or village, massacre of citizens or villagers, summon units from corpses

Sludge
-Swamp

Banshee
-Graveyard

Crypt Fiend
-Forest, spider area?

Abomination
-Ritual out of pile of corpses with necromancers


*NOTE: units will stack into battles throughout game, ex: In battles if the unit has been introduced it will be spawned

OBJECTIVES
Throughout the game the players will have to complete a series of objectives in order to continue from what is preventing them from moving forward
**Terrain needs to be made or layed out before specific objectives can be created.
***These tasks should occur between when the undead are introduced
-Ideas
-Walk into a area with a tavern with big tubs of alcohol, or other explosive tanks many hordes of zombies start to spawn all around you, you have to find high ground and blow up explosive tanks in order to survive
-Must escort a person you rescued to a place where he creates or opens a pathway for you, must defend him while he opens pathway
-Must find and turn on or destroy a certain number of generators to open a gate or make a bridge.
-Must destroy bridge to stop zombies from crossing
-Must close gate to stop zombies from getting through

GENERAL WALKTHROUGH

-You will start at ___________(unknown area for now) there will be 1 undead horde that you will fight inbetween the introducing areas and the objectives, example, Starting Area --> Undead Horde fight --> Introduce new undead unit --> Undead Horde? (Optional at this point) --> Objective, Repeat excluding starting area.


People i need to start the map:
-Terrainer, Most important
-Coder, i would like it to be someone who knows JASS (not vJASS just JASS)but if not i can settle for GUI
- I only need a event coder now which can trigger hordes of zombies and objectives
-Spells and systems no longer needed just need someone need to code events and game specifics

People that could help:
-Idea makers
-Object editor helpers
-Anything you can think of


Thank you for reading this and i hope you can help.

Members So Far:
Arcmage- systems and spells coder
starILL- REMOVED TEMPORARILY DUE TO INACTIVITY


I can do terrain send me a message or something i dont have an msn atm but if you want to chat i can do it via gmail

[email protected]
 

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Last edited:
Level 9
Joined
Jan 17, 2009
Messages
372



I can do terrain send me a message or something i dont have an msn atm but if you want to chat i can do it via gmail

[email protected]

That's great i will be happy to welcome you to the team, sorry for the late response, i have already created a backup terrain but i do not like it, i will attach it here so you can see how i want the basic layout, and feel free to change the layout if you think something could be better.

Also, LOOK AT THE REGIONS, they are important for describing what type of areas i want.
The map does NOT need to have the same type of layout like i said before feel free to change things but please do not remove any of the unit areas
EDIT: wrong map
 

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Level 9
Joined
Jan 17, 2009
Messages
372
Hey bro, I'm great in GUI. I can do a ton of stuff and I have a good math background for it. I also dabble in terraining, 2D art (Icons and such), MIDI composing (Any custom music), and English. You can chat me up on MSN Messenger ([email protected]).

Ok i will add you to the team, are you ok with triggering hordes of zombies? Because once the new terrain is finished i will have you do that.
 
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