• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Nar0tu H4xx0rz

Status
Not open for further replies.
Level 19
Joined
Aug 31, 2008
Messages
1,780
_oooooo_______oooooo_____oooooo______ooooooo______ooooooo______ooooooooo
_oooooo_______oooooo_____oooooo______ooooooo______ooooooo______ooooooooo
_ooooooooooooooooooo_____oooooo_______ooooooo____ooooooo_______oo_______
_ooooooooooooooooooo_____oooooo________ooooooo__oooooo_________ooooooooo
_oooooo_______oooooo_____oooooo_________oooooo__oooo___________oo_______
_oooooo_______oooooo_____oooooo___________oooooooo_____________oo_______
_oooooo_______oooooo_____oooooo_____________oooo_______________ooooooooo

ofcourse! all of us will work together
 
Level 19
Joined
Aug 31, 2008
Messages
1,780
ok i'll will upload it as soon as i've capture some screen shot

[Edit]
since the screenshot are not yet uploaded
let me describe the map

-the tile set is sunken ruins but i changed it into Dungeon Tile set
-the map look dark because of the tileset
-the map is AoS type
-Hero max level is 25
-Every heroes has 4 abilities and 1 bonus attributes
-Every hero has model and icon

That's all for now
 
Level 5
Joined
Jun 27, 2008
Messages
125
to protect a map, you have to corrupt it. Make it so that there's a trigger that requires a region, save the map, then delete the region, and then without doing anything else, save the map.
 
Status
Not open for further replies.
Top