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Naisha's Path at Sundown

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Level 10
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Jul 31, 2008
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Naisha is on her way home to her village. She is so hungry she could eat a whole carrot! :gg:
 

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Level 14
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Jun 13, 2007
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A carrot isn't very hard to eat... ahem anywayz nice terrain

Edit: Typo
 
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Level 17
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Nov 18, 2008
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A whole carrot? Damn
I personally don't like using rock chunks as they seem to pointy for my tastes.
And more fog would be kewl too.
 
Level 28
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Nov 12, 2007
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What kind of variation?

Vegetation and Tiles. Youd didn't used the grassy dirt tile, you could use it between the grass and the dirt path.

About the vegetation, you only used one grass model, and one kind of tree, more variation (stump hollow, bushes, other kinds of trees, maybe some clusters of rocks and mushrooms) will surely improve the realism of your terrain a lot.

Time for mentioning the good part!

Yes, it is good, there aren't much flaws on the terrains (the only ones is the weird way that the terrain ends, the variation and the fog).

Keep terraining! :)
 
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Level 10
Joined
Jul 31, 2008
Messages
477
Vegetation and Tiles. Youd didn't used the grassy dirt tile, you could use it between the grass and the dirt path.

About the vegetation, you only used one grass model, and one kind of tree, more variation (hollow stumps, bushes, other kinds of trees, maybe some clusters of rocks and mushrooms) will surely improve the realism of your terrain a lot.

Time for mentioning the good part!

Yes, it is good, there aren't much flaws on the terrains (the only ones is the weird way that the terrain ends, the variation and the fog).

Keep terraining! :)
Actualy i did use grasy dirt... And I find it hard to get agood fog =&
 
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