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(9 ratings)
Approved
While working on my Lizardman model I just had a flash of inspiration of what else i could make that doesn't exist yet at the Hive. I was just browsing through the Hive's attachment models and found soon out that there isn't a trident, so i just considered making one. I made the trident Naga style coz i thought it -first of all- mainly fits to Naga and secondly coz the Myrmidon had the best ingame texture for this. The blade is just a simple modification of the Myrmidon's weapon, the stave holding it is scratch made by me.
It fits mainly to Naga creatures and demons, IMO.
tyWelcome Back Again UncleNice Job 5/5

tyPros & Cons
+Useful
+Good looking
+Low\okay poly count
-Not unique
Suggestions
I would suggest to add something to make it more Diffrent maybe some effect or bubbles SFX.
Rating
4.5/5
Comment
Useful and Decent looking, good job.
Wow! You rly leave a very fine feedback, even better than some moderations. 
tyPretty cool, & welcome back!![]()

thxawsome trident, very usefull

tyvery very nice! 5/5
lol thxDonutz for you!
5/5![]()
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Why that?It's quet too simple edit![]()
What else could a simple trident have? This is just an ordinary weapon attachment, not an epic item.
When making it, my aim was to make a lowpoly model of a usual trident that could be used from fishermen and common Naga units or demons. It's not supposed to be the drop of a big boss from a legendary dungeon..... 
tyWow! You rly leave a very fine feedback, even better than some moderations.
![]()
Thank you 
Thank you
![]()

tyVery useful! Great job Uncle Fester!![]()

thxThis should be approved already. Great work!


lolYou don't need to use a texture with a trident on it to make a trident, just like you don't need a texture with a sword on it to make a sword.
Still, decent job, 3/5.
I would like to see one creatively wrapped from other textures and with a more interesting shape. You could actually make a really epic looking trident, but preferably with textures that are -not- made specifically for a trident, which gives you more freedom in how you wrap. Believe it or not, the best way to make something is to use textures that weren't made for what you're making, because that allows you to wrap them the way you want until it turns out exactly how you want it to look instead of trying to make it fit the texture.
I know, this was one of my simple works
I was thinking about making a more usually looking trident (i.e. wood stick and simple metal top) @ a later time. I know that with the textures, lately i started experimenting with scratch-modelling rather than merging modified meshes. 
thx a lotThis looks nice!
5/5![]()

thx a lot!Looks good in-game.

thx a lot!Very good.

