Moderator
M
Moderator
16:01, 26th Aug 2008
PurplePoot:
Left pending.
In short, the map was in no way fun to play. The icons for structures were relatively random, making them impossible to intuitively select from having played the melee races, which should be standard in a one-race-replace map.
The heroes were rather boring.
Balance was nonexistant, a 120$ unit did 40 damage, cleaved, and had 800 life, while a 135$ unit did 10 damage, could shadowmeld/heal if upgraded, and had 500 life. Comparing these two units alone, as well as to the other melee races, shows obvious problems.
There were far more problems, such as the rather lack of fit for things such as the Spawning Pool building, and more which I don't think need to be mentioned to be obvious.
Additionally, credit should be given specifically to the authors of the models and skins.
Rated 1 (Unacceptable).
PurplePoot:
Left pending.
In short, the map was in no way fun to play. The icons for structures were relatively random, making them impossible to intuitively select from having played the melee races, which should be standard in a one-race-replace map.
The heroes were rather boring.
Balance was nonexistant, a 120$ unit did 40 damage, cleaved, and had 800 life, while a 135$ unit did 10 damage, could shadowmeld/heal if upgraded, and had 500 life. Comparing these two units alone, as well as to the other melee races, shows obvious problems.
There were far more problems, such as the rather lack of fit for things such as the Spawning Pool building, and more which I don't think need to be mentioned to be obvious.
Additionally, credit should be given specifically to the authors of the models and skins.
Rated 1 (Unacceptable).