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Mysterious Islets 1.1

darkceus presents

Mysterious Islets 1.1
Created by darkceus

Map Info:

First words:
This map is the very first map I made, and probably shall suck at many places, and should it suck at something (which is very likely) please let me know, and I'll try to remedy the problem.
This is a standard melee map, using the Sunken Ruins tileset, and is a horizontal-wise map.


Features:

Overview:
This melee map features efficiently placed bases, for the sake of having sides in battles, with water covered pathways which lead to three neutral buildings (available for all players) that will help in skirmishes and getting to water-isolated areas (expansion sites, and battle site).

Terrain Features:
NOTE: This map is recommended to be played for 2v2 only, but any other player setting may suffice. The Teams Together option is highly recommended to be checked.***
-There are six islets, four for the main bases of each player, and two islets which serve as expansions are placed between the islets of any side. The two islets for any given side are strategically placed together in a side (east or west).
-In any case that the number of players does not reach four, each base is heavily guarded by red level creep camps.
-In the center of the map lies a a battleground/battle site, where players can battle with others, with no distractions, or effectively use the map's fog in the wide site to outmaneuver other players and ambush a base.

Base Features:
-a Goblin Laboratory (can be used for aerial mobility across the map, bombing buildings, hiring units for more effective lumber extraction, and for scouting areas). The Goblin laboratory is guarded by a green level creep camp (3 Level 1's, 2 Level 3's)
-a Fountain of Health for obvious purposes. This is guarded by an orange level creep camp (2 Level 5's)
-a Waygate leading to the central islet. This is guarded by an orange level creep camp (a Level 5, 2 Level 2's, 3 Level 1's).
-a gold mine containing 15k of Gold.
-a great amount of trees.

Expansion Features:
-a red level creep camp (A Level 8, 2 Level 5's, and a Level 3)
-a gold mine containing 10k of Gold.
-a fairly good amount of trees.
-every expansion is water-isolated.

Change Log:




Added:
None changed for now.



Credits:
Blizzard, for their World Editor.
The Hive community, for all the tutorials. It helped me greatly.
God, for all my abilities, capabilities, talents, and every gift.

Author's notes:

You can access the map, it's not protected. Heck, it's hardly worth protecting. The least anyone can do if they're going to play my map or upload it somewhere is to let the name of the author stay. Any error in description, wrong placing of something in the map, wrong creep placing or item drops, kindly let me know.

Map Description Template Created by -Kobas-
Find more here: Map Description - Templates


Keywords:
Melee Map, 2v2, Sunken Ruins, Waygates, Zeppelins, Strategy, Base-Base placing
Contents

Mysterious Islets 1.1 (Map)

Reviews
13:22, 6th May 2013 Orcnet: map approved
Level 30
Joined
Jul 31, 2010
Messages
5,259
seems like a good melee map addition, although it more likely to be used as a 1v1 match rather than a 4 man game since the expansion sites is quite few, maybe if you can add 2 more that'll be great, another is the shallow water passing, make it medium sized so that a huge army can easily move in those pass rather than getting squishy when passing along, any ways can be approved

also dash it some more decorations by means of doodads/environment stuff to give it a more filling look :)
 
Level 4
Joined
Nov 1, 2012
Messages
65
THANK GOD!

Well, you're right Orcnet about the shallow water passing, I played it earlier and it did compress my army. I'll do all your suggestions. I'll put another site for the other player at the empty area above. Oh, and I'll do this later this evening (will go out today). Thank you very much Orcnet! :D
 
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