Events
Every 15.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Hostile) and do (Actions)
Loop actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Percentage life of (Picked unit)) Equal 50.00
Then - Actions
Custom script: set by_wantDestroyGroup = true
Set horo_go_fight = (Random point in (playable map area))
unit - Order (Picked unit) to attack to move horo_go_fight
Custom script: call RemoveLocation(udg_horo_go_fight)
Else - Actions
Do nothing
Custom script: call RemoveLocation(udg_horo_go_fight)
Every 15.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Hostile) and do (Actions)
Loop actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Percentage life of (Picked unit)) Equal 50.00
Then - Actions
Custom script: set by_wantDestroyGroup = true
Set horo_go_fight = (Random point in (playable map area))
unit - Order (Picked unit) to attack to move horo_go_fight
Custom script: call RemoveLocation(udg_horo_go_fight)
Else - Actions
Do nothing
Custom script: call RemoveLocation(udg_horo_go_fight)