hello, me again
i'm making shops, but i just came up with a quest idea that i would like to use and that is causing problems...
i want a shop that is a unit, not a unit model, but an actual unit. a peasant (well, a merchant) that can walk around and sell items whenever a hero is close. I tried giving the unit the sell items ability, but the unit's movement icons (attack, stop, defend etc.) were still all there and didn't leave enough space...
Is there a way that this can be fixed? by removing the unit's order icons from the control panel or maybe even like a "buybook" in its inventory or something?
i can prob make the quest work without any of this, but just asking if anyone knows...
i'm making shops, but i just came up with a quest idea that i would like to use and that is causing problems...
i want a shop that is a unit, not a unit model, but an actual unit. a peasant (well, a merchant) that can walk around and sell items whenever a hero is close. I tried giving the unit the sell items ability, but the unit's movement icons (attack, stop, defend etc.) were still all there and didn't leave enough space...
Is there a way that this can be fixed? by removing the unit's order icons from the control panel or maybe even like a "buybook" in its inventory or something?
i can prob make the quest work without any of this, but just asking if anyone knows...