After quite a bit of work I have decided to release the next version of my current map that I am working on. It has reached "playable" although still far from complete. The map is a recreation of Hyrule from the NES Zelda. Other then the terrain layout, it doesn't have much to do with the Zelda series, just one NPC and an item.
This is the second version and only orcs and humans are a more or less the only complete playable races. I have also made some AIs for them as well (Not awesome, but they function).
1: The map is control point based, and currently the gold from them for testing purposes is really high, when anything official happens it will be toned down.
2: Each faction will have three masteries to pick from, the human faction (Only complete/near complete one) has all 3 available for testing purposes. They can be researched at any Town Hall type building.
3: Custom heroes and units (Named heroes, "elite" units, etc.) that will be limited in the normal game have no limits at the moment for testing purposes.
4: If you want to face the AI, set it to human or orc (difficulty doesn't matter) as I have not created any other AIs for the other factions other then those 2.
5: Units are extremely imbalanced at the moment, this will be fixed (Hopefully). Everything needs their gold/lumber cost, damage, defenses, etc. fixed up.
Please tell me what you like/dislike/etc. and if you don't like something, please say it in a constructive manner.
DO: I feel the Elven mastery is a little OP compared to the other two.
DON'T: lol ur map sux cuz itz based from other game rofl
This is the second version and only orcs and humans are a more or less the only complete playable races. I have also made some AIs for them as well (Not awesome, but they function).
1: The map is control point based, and currently the gold from them for testing purposes is really high, when anything official happens it will be toned down.
2: Each faction will have three masteries to pick from, the human faction (Only complete/near complete one) has all 3 available for testing purposes. They can be researched at any Town Hall type building.
3: Custom heroes and units (Named heroes, "elite" units, etc.) that will be limited in the normal game have no limits at the moment for testing purposes.
4: If you want to face the AI, set it to human or orc (difficulty doesn't matter) as I have not created any other AIs for the other factions other then those 2.
5: Units are extremely imbalanced at the moment, this will be fixed (Hopefully). Everything needs their gold/lumber cost, damage, defenses, etc. fixed up.
Please tell me what you like/dislike/etc. and if you don't like something, please say it in a constructive manner.
DO: I feel the Elven mastery is a little OP compared to the other two.
DON'T: lol ur map sux cuz itz based from other game rofl
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