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My map disconnects people...?

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Aug 12, 2004
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Well I made a map. It's basically a melee map with some special things in it.

I used WE and used maybe 2 floating text advanced trigger functions.

It works well in single player and all, but when I host it and try playing it with my friends, it just says that everyone left and gives me victory condition.

I tried hosting other games and it didn't drop them so I don't think it's me. Can anyone tell me what the problem is here?
 

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Level 4
Joined
Aug 12, 2004
Messages
76
A map of mine called ''Blademaster Castle Defense'' kicked everyone in the beggining except of the host.Strange bug I could never figure out how to fix.:wsad:


YEAH! Same thing happened to me!

Well I was able to play with my friends once or twice, but I don't know, not anymore though.
 
Level 4
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err can someone try hosting this and see if it drops people as well...? I might not like it but if it doesn't work... I will just have to start all over...
 
Level 4
Joined
Aug 12, 2004
Messages
76
ooh really?
I thought I only had like 3 triggers that leaked. But the thing is, they only activate later in the game?

Err I don't have a defeat trigger. It's just the normal melee enforce victory condition or something. The standard one.
 
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