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My ice house

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Level 9
Joined
Apr 4, 2004
Messages
519
Well... some Witch Doctors inside a few ice blocks and no environment at all and a plain ground.

From a scale from 1-10 I'd say this is a 2/10. It's a nice idea, but I would've expected more of the terraining.
 
Lol Wolverabid is right, heres a tip for you: first get and use WeU (World Editory Unlimitted) second: once you do, dont use cliffs, youll find that no good terrainer here uses them (unless they abosulutley have to because its like a RPG or something) - Heres how to create all the nice things without using cliffs: set entire terrain to shallow water; Using raise will give you normal ground and lower will give you deep water.
 
Level 8
Joined
Jul 16, 2004
Messages
390
You dont need WEU for steep cliffs (Which is what kraken was talking about). You just need to download this small text file and create a folder called "UI" and put the file in there.

By the way, steep cliffs are not necessarily needed here for the river, just follow 1337D00D's turotial here and modify it for an icy river.
http://hiveworkshop.com/forums/showthread.php?t=29389


Also try and do something with the terrain around the water other than randomly placed doodads. Try mountains, valleys, other rivers, caves and try some tile variation to make it more exciting.
 

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Level 25
Joined
Mar 25, 2004
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No idea why this reminds me of Monsters Inc. when they're in the yeti's cave... but it isn't so bad. Very plain though and low variation of doodads and environmentals. And what's up with the giant underground background? Doesn't go good. You should also add custom fog.
 
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