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All animations and mesh (except for head) are made from scratch. Portrait is in main model.
-fixed a portrait glow in attack 1
Just tested all anims in game, looks like there is no more bugs
This is awesome! Just fix the portrait teamcolor background visibility, it is appearing in some anims it shouldn't.
Anims are brilliant. I LOVE THE WAY IT TALKS!!!11!1
This is a sweet edit. The attack animations are definitely nice and varied. I'd work more on the tribal aspect of the skin by making the hammer more stone and wood and the other weapons matching this kind of theme. I'd also depart from the skin colour of the transformed Goblin Alchemist to something unique. Oh, maybe even tweak the visor to some primitive glasses or I don't know.
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