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Murfolk

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Fight for control of the Kele-Ur islands as the Murlocs, Makrura, or Naga!

A four-player, two-team melee map, with customized Murloc and Makrura units as well as the conventional Naga units.

Keywords:
murloc, mur'gul, makrura, naga
Contents

Murfolk (Map)

Reviews
23:12, 24th Feb 2009 by bounty hunter2: This map doesn't have a victory/defeat condition. Since the author is long gone from the Hive, this map is rejected. You can find a thural review made by CMarket.

Moderator

M

Moderator

23:12, 24th Feb 2009 by bounty hunter2:
This map doesn't have a victory/defeat condition. Since the author is long gone from the Hive, this map is rejected.

You can find a thural review made by CMarket.
 
Level 14
Joined
Apr 21, 2007
Messages
1,465

The Review

- This map is an altered melee map that introduces "new" races: The Makrura, The Murlocs and the Naga.

- The map is generally poorly made. Each race has a total of 3 or 4 building types, 2 heroes at the most that have basic warcraft 3 spells, not edited nor triggered. There are about 5 unit types that you can have at one time although some of them can be replaced by upgrading the unit to a new level. There is a worker, a basic soldier, a heavy soldier, a ranged shooter and an epic ultimate creature.

- The buildings chosen for the game are pretty bad. The altar of the tides is a red murloc hut which also sells upgrades along with heroes.

- There is no way to start the sub quest of defeating the 2 Ocean lords that guard the mine and there is no way to reach the Ocean lords because the ramp used to link the platform on which the Ocean lord is is bugged and can't transport the unit to the Ocean lord nor can it allow the Ocean lord to go down.

- The terrain is descent but nothing special. I can see some tile variation and quite a few doodads. However, the volcano in the middle looked really bad.

- There is no victory/defeat condition. Use the melee map one.

Overall
- Not a very good altered melee map but it fits the bill enough to get an approval if you fix the victory/defeat condition. It has descent terrain, a few bugs and some potential to create a real race.

My Advice
- Add more units, buildings, heroes and upgrades if you want to actually bring something new to the warcraft world.

- Fix the side quest issue and add victory/defeat conditions.

- Improve your terrain, fix the volcano and add more height variation.

- Add custom abilities(passive and active) to some units and heroes. Add more items, possibly custom items, to the merchants and the drop list.

- Move the starting position closer to the gold mine and possibly add some AI, at least basic one.

Score
- Rejected until you fix the victory/defeat condition. If you fix it the map still gets a 2/5 because the races are unfinished. As I said add more units/buildings and so on to improve your score.
 
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