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Triggers
murfolk.w3x
Variables
Initialization
Modified Melee Initialization
Insurrection at KeleUr
The Ocean Lords
About Murlocs
About Makrura
About Naga
Hints
Makrura Hint
Murloc Hint
Naga Hint
Victory/Defeat
Hatecrest Defeat
Slitherblade Defeat
Murfolk Victory
Makrura Defeat
Murloc Defeat
Naga Victory
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
HatecrestDefeat
boolean
No
MakruraDefeat
boolean
No
MurlocDefeat
boolean
No
OceanLords
quest
No
SlitherbladeDefeat
boolean
No
Modified Melee Initialization
Events
Map initialization
Conditions
Actions
Player - Limit training of Makrura Tidal Lord to 2 for Player 1 (Red)
Player - Limit training of Sea Giant Behemoth to 2 for Player 1 (Red)
Player - Limit training of Mur'gul Oracle to 2 for Player 2 (Blue)
Player - Limit training of Murloc Sorcerer to 2 for Player 2 (Blue)
Player - Add 150 to Player 1 (Red) . Current gold
Player - Add 50 to Player 1 (Red) . Current lumber
Player - Add 150 to Player 2 (Blue) . Current gold
Player - Add 50 to Player 2 (Blue) . Current lumber
Player - Add 150 to Player 3 (Teal) . Current gold
Player - Add 50 to Player 3 (Teal) . Current lumber
Player - Add 150 to Player 4 (Purple) . Current gold
Player - Add 50 to Player 4 (Purple) . Current lumber
Insurrection at KeleUr
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Insurrection at Kele-Ur with the description The volcanic atoll of Kele-Ur, once a major Murloc center, is being resettled by the Hatecrest and Slitherblade Naga clans. But native Murlocs have inspired many of their Mur'gul slaves to rebel, and they have called on nearby Makrura to aid them in their bid for freedom. , using icon path ReplaceableTextures\CommandButtons\BTNNagaWeaponUp1.blp
Quest - Create a quest requirement for (Last created quest) with the description If you are the Makrura or Murlocs, defeat the Naga.
Quest - Create a quest requirement for (Last created quest) with the description If you are the Naga, defeat the Murlocs and Makrura.
The Ocean Lords
Events
Map initialization
Conditions
Actions
Quest - Create a Required, undiscovered quest titled The Ocean Lords with the description Years ago, explorers from the Human kingdom of Kul Tiras beached their fleet on the reefs of Kele-Ur. To ensure their survival, they pledged themselves to the service of local revenants. This "Cult of the Ocean Lords" now occupies the entire atoll, buying food and supplies from goblin merchants w , using icon path ReplaceableTextures\CommandButtons\BTNRevenant.blp
Set Variable Set OceanLords = (Last created quest)
Quest - Create a quest requirement for OceanLords with the description Slay the Ocean Lords and take over their mines.
Quest - Create a quest requirement for OceanLords with the description Kill the cultists surrounding the goblins to trade.
About Murlocs
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled About the Murlocs with the description The amphibious Murlocs were brought into being by the Well of Eternity at the ordering of the world; while they possess a cunning racial intellect, they had no knowledge of tools or speech for over 100,000 years. Out of pity, the Makrura taught and armed the Murloc tribes, enabling them to spread , using icon path ReplaceableTextures\CommandButtons\BTNMurloc.blp
Quest - Create a quest requirement for (Last created quest) with the description Pros: All units are cheap and can swim in deep water.
Quest - Create a quest requirement for (Last created quest) with the description Cons: Most units are not very strong.
About Makrura
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled About the Makrura with the description According to their own legends, these sentient crustaceans were brought into being by the waters of the Well of Eternity, released into the Maelstrom 10,000 years ago. Before the invasion of the Naga, their coral-built capital of Mak'aru was the dominant power in Azeroth's seas. , using icon path ReplaceableTextures\CommandButtons\BTNLobstrokkRed.blp
Quest - Create a quest requirement for (Last created quest) with the description Pros: Most units are strong, especially Hydras.
Quest - Create a quest requirement for (Last created quest) with the description Cons: All units are expensive; few swim in deep water.
About Naga
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled About the Naga with the description The Naga are the descendants of Night Elves, themselves probably an offshoot of the Troll race. 10 millenia ago, their magical meddling caused the Well of Eternity to implode, flooding most of the Night Elf empire; some escaped to land, but many were instead rescued by the Waterlord Neptulon, who , using icon path ReplaceableTextures\CommandButtons\BTNNagaMyrmidon.blp
Quest - Create a quest requirement for (Last created quest) with the description Pros: Wide variety of buildings and units.
Quest - Create a quest requirement for (Last created quest) with the description Cons: Cannot train heroes.
Makrura Hint
Events
Map initialization
Conditions
(Player 1 (Red) controller) Equal to User
Actions
Wait 2 seconds
Quest - Display to Player Group - Player 1 (Red) the Hint message: HINT: Makrura units are expensive, but tough, and their workers can bring back up to 15 gold per trip! Don't forget to use Turtles and Hydras to cross deep water.
Quest - Flash the quest dialog button
Murloc Hint
Events
Map initialization
Conditions
(Player 2 (Blue) controller) Equal to User
Actions
Wait 2.00 seconds
Quest - Display to Player Group - Player 2 (Blue) the Hint message: HINT: Murloc units and buildings are not very durable, but they are cheap, and both Murlocs and Mur'gul can swim in deep water as well as wade through shallows.
Quest - Flash the quest dialog button
Naga Hint
Events
Map initialization
Conditions
((Player 3 (Teal) controller) Equal to User) or ((Player 4 (Purple) controller) Equal to User)
Actions
Wait 2.00 seconds
Quest - Display to Player Group - Player 3 (Teal) the Hint message: HINT: The Naga have the most versatility of all the aquatic races. But be advised that no Naga heroes will come to Kele-Ur; Sea Witches do not stoop to fighting Murlocs!
Quest - Display to Player Group - Player 4 (Purple) the Hint message: HINT: The Naga have the most versatility of all the aquatic races. But be advised that no Naga heroes will come to Kele-Ur; Sea Witches do not stoop to fighting Murlocs!
Quest - Flash the quest dialog button
Hatecrest Defeat
Events
Player - Player 3 (Teal) 's Food used becomes Equal to 0.00
Conditions
(Count structures controlled by Player 3 (Teal) (Exclude incomplete structures)) Equal to 0
Actions
Wait 3.00 seconds
Game - Defeat Player 3 (Teal) with the message: The Hatecrest Naga have been driven out!
Quest - Display to (All players) the Warning message: WARNING: The Hatecrest Naga have been driven out!
Set Variable Set HatecrestDefeat = "true"
Trigger - Run Murfolk_Victory <gen> (checking conditions)
Slitherblade Defeat
Events
Player - Player 4 (Purple) 's Food used becomes Equal to 0.00
Conditions
(Count structures controlled by Player 4 (Purple) (Exclude incomplete structures)) Equal to 0
Actions
Wait 3.00 seconds
Game - Defeat Player 4 (Purple) with the message: The Slitherblade Naga have been routed!
Quest - Display to (All players) the Warning message: WARNING: The Slitherblade Naga have been routed!
Set Variable Set SlitherbladeDefeat = "true"
Trigger - Run Murfolk_Victory <gen> (checking conditions)
Murfolk Victory
Events
Conditions
(HatecrestDefeat Equal to True) and (SlitherbladeDefeat Equal to True)
Actions
Wait 8.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Makrura Defeat
Events
Player - Player 1 (Red) 's Food used becomes Equal to 0.00
Conditions
(Count structures controlled by Player 1 (Red) (Exclude incomplete structures)) Equal to 0
Actions
Wait 3.00 seconds
Game - Defeat Player 1 (Red) with the message: The Makrura have been crushed!
Quest - Display to (All players) the Warning message: WARNING: The Makrura have been crushed!
Set Variable Set MakruraDefeat = "true"
Trigger - Run Naga_Victory <gen> (checking conditions)
Murloc Defeat
Events
Player - Player 2 (Blue) 's Food used becomes Equal to 0.00
Conditions
(Count structures controlled by Player 2 (Blue) (Exclude incomplete structures)) Equal to 0
Actions
Wait 3.00 seconds
Game - Defeat Player 2 (Blue) with the message: The Murlocs have been slaughtered!
Quest - Display to (All players) the Warning message: WARNING: The Murlocs have been slaughtered!
Set Variable Set MurlocDefeat = "true"
Trigger - Run Naga_Victory <gen> (checking conditions)
Naga Victory
Events
Conditions
(MakruraDefeat Equal to True) and (MurlocDefeat Equal to True)
Actions
Wait 5.00 seconds
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
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