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Multiple Attacks

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Level 11
Joined
Oct 20, 2007
Messages
342
i think phoenix fire can do it,
adjust the cooldown to 0.01,
dmg per sec to 0,
duration - hero and normal as you like (when the unit in the duration [having the buff], the phoenix fire won't fire it again)(you can take it as atk cooldown)

and dota nerubian is base on lightning orb effect and using searing arrow with 0 dmg.
 
Level 7
Joined
Jul 9, 2007
Messages
306
the most commonly used ability for multi attacks is barrage. it allows multiple attack types, where as pheonix fire is only magic damage.
although i dont know if barrage can be used while a unit is moveing. pheonix fire can but you can't choose the target, its random.
this may need triggers that run off of - ///event - when unit is given issue order move. /// condition - moving unit equal to *** ///action -issue order ability **** on unit within in X range equal to (here you can make a list for what it should lok for and in what order Ex: there is a peasant and a footman in range, it will always go for the footman before the peasant)///

i only use barrage becasue it can do everythng pheonix fire can and more.
 
Level 7
Joined
Jul 9, 2007
Messages
306
try consulting the trigger editor. if a unit has multiple targets with no icon for it, then what the did is they put the ability in a spellbook, gave the spellbook to the hero, and via triggers diabled the spelbook so you cant see it. try peheonix firet his way and modify it using triggers. kinda like what i sad before

unit is issued order attack - and so on
 
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