• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Multiple Arrows as Autocast and Orb effect

Status
Not open for further replies.
Level 3
Joined
Jul 28, 2009
Messages
33
Hi guys,

sorry if I post here in the wrong forum, if its not the right, then please remove my thread.

Im sitting in China for studies right now and can barely connect to the internet. I can only dream of playing dota or other games over internet, so i was thinking about creating a map dedicated to one of my favorite dota heroes - the Medusa(Gorgon).

I got a lot of ideas what to implement in this map and really want to create it.
Im not sooo bad at triggers and read a lot in this forum about triggering and stuff. So here is my request:

What do I need (like external progs besides the Worldeditor) to create a Multiple Arrows Ability with,

- the autocast ability (nearly figured it out)
- the ability to hit (% chance based) further targets behind the first one. I was thinking of the Amazon ability in Diablo2 called "pierce".Or The skill of the nightelf siege weagons, came into my mind. Is this possible?
-based on an orb effect like searing arrows or smth like this?



Oh and please dont post the spell in here :grin: I want to figure out these things alone as far as possible, since I got nothing else to do right here besides studying :)

greetings

pl4ton
 
Level 11
Joined
Feb 14, 2009
Messages
884
I don't think that multihit and bouncing attacks stack but anyway. Base your ability in searing arrows, as you say. Then, every time your hero casts your ability, add multihit to your hero and remove it right after that. You can remove the icon so that other players don't see what you're doing :)
 
Status
Not open for further replies.
Top