- Joined
- Jan 25, 2009
- Messages
- 572
Hello every Hive users. I really have a question about MUI...
I will give examples from what i'm trying to get information about.
SORRY FOR MY BAD ENGLISH I'M SWEDISH!
Anyways this is what i wan't to know:
If i have a spell that's (example) going to just create a frost nova that frost nova 3 units or more. Then i can create all the actions in one trigger. here comes the question: Do i need to use Indexing or Hash to only one trigger if i use variables? (I know that i must use one or more triggers and use Indexing/Hash if i'm going to create a spell like example the Arrow Moving spell and like an bouncing dummy unit that will bounce from enemy to enemy)
Like this:
I will give examples from what i'm trying to get information about.
SORRY FOR MY BAD ENGLISH I'M SWEDISH!
Anyways this is what i wan't to know:
If i have a spell that's (example) going to just create a frost nova that frost nova 3 units or more. Then i can create all the actions in one trigger. here comes the question: Do i need to use Indexing or Hash to only one trigger if i use variables? (I know that i must use one or more triggers and use Indexing/Hash if i'm going to create a spell like example the Arrow Moving spell and like an bouncing dummy unit that will bounce from enemy to enemy)
Like this:
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Spell
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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Actions
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Unit - Create 1 dummy unit for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees
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Unit - Order (Last created unit) to Undead Lich - Frost Nova (Picked unit)
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