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4 November 2015
Bribe: Rejecting due to the status of this resource being "needs fix" for years.
21:16, 4th Jan 2010
The_Reborn_Devil:
The code looks fine, but don't use TSA. Timers are a lot faster.
Status: Rejected until updated
Rating: N/A
also i would suggest to make some of these not to constants. e.g. a damage value depending on the level would be nice...
An own function for setting of the amount of jumps would be good to ensure easier editability
dont create a group each cast, atleast use a global and clear it each time with [GroupClear(g)
i guess this can be changed
JASS:
if IsUnitGroupEmptyBJ(g) == false then
set b = GroupPickRandomUnit(g)
...
endif
to
JASS:
set b = GroupPickRandomUnit(g)
if b != null then
....
endif
You set the Blink delay to 0.15 seconds but TriggerSleepActions under ~0.30 will normally wait for ~0.30
thats what ive found with skimming the code
atall the code looks ok for Jass but there a thousands of omnislashes, i guess this is not the best ive seen even i cant find another good one here for now [3.25/5]
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