Hi, I found out I had to create MUI on my spell in order to get it approved.
I have 3 variables, and I've fixed them so that when player 1 writes "-angle 70" then he gets his "angle" variable to 70. And if player 2 writes "-angle 30" afterwards, he gets 30 and player 1 keeps his at 70..
What I need now is an action that says, "turn off trigger for player x".
Players aren't supposed to be able to change "angle, rotation or power" before their canonball has landed. But I can't just have the action "Turn off trigger angle, rotation, power". Because then noone can change the values while ONE person has a canonball in the air, that would be silly.
A second option would be to make everyone shoot every 30th second. But that wouldn't be as good.
If I can't solve this I have to create 8 seperate triggers for each variable and the two other triggers. A total of 40 triggers .
+rep to anyone who can solve this .
I have 3 variables, and I've fixed them so that when player 1 writes "-angle 70" then he gets his "angle" variable to 70. And if player 2 writes "-angle 30" afterwards, he gets 30 and player 1 keeps his at 70..
What I need now is an action that says, "turn off trigger for player x".
Players aren't supposed to be able to change "angle, rotation or power" before their canonball has landed. But I can't just have the action "Turn off trigger angle, rotation, power". Because then noone can change the values while ONE person has a canonball in the air, that would be silly.
A second option would be to make everyone shoot every 30th second. But that wouldn't be as good.
If I can't solve this I have to create 8 seperate triggers for each variable and the two other triggers. A total of 40 triggers .
+rep to anyone who can solve this .