- Joined
- Apr 13, 2005
- Messages
- 630
I have this spell that im trying to make MUI. Im brand new to this so bare with me.
Edit the big problem is it seems to allow 2 units at the same time same player to cast but when u get to 3 units it will cause the spell to BUG and never ever work again
Edit the big problem is it seems to allow 2 units at the same time same player to cast but when u get to 3 units it will cause the spell to BUG and never ever work again
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Dagger Start
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Dagger Sweep
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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BF_Skip Equal to 0
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Then - Actions
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Trigger - Turn on Dagger Loop <gen>
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Else - Actions
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Set DS_Times = (DS_Times + 1)
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Set DS_Skip = (DS_Skip + 1)
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Set DS_Counter[DS_Times] = 1
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Set DS_Off[DS_Times] = True
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Set DS_Hero[DS_Times] = (Casting unit)
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Animation - Play DS_Hero[DS_Times]'s Attack animation
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Animation - Change DS_Hero[DS_Times]'s animation speed to 50.00% of its original speed
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Wait 0.00 seconds
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Unit - Pause DS_Hero[DS_Times]
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Dagger Loop
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Events
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Time - Every 0.15 seconds of game time
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Conditions
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Actions
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For each (Integer DS) from 1 to DS_Times, do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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DS_Off[DS] Equal to True
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DS_Counter[DS] Equal to 5
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Then - Actions
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Set DS_Skip = (DS_Skip - 1)
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Set DS_Off[DS] = False
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Animation - Change DS_Hero[DS]'s animation speed to 100.00% of its original speed
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Unit - Unpause DS_Hero[DS]
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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DS_Skip Equal to 0
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Then - Actions
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Trigger - Turn off Dagger Loop <gen>
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Else - Actions
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Else - Actions
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Set DS_Counter[DS] = (DS_Counter[DS] + 1)
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Unit - Make DS_Hero[DS] face ((Facing of DS_Hero[DS]) - 180.00) over 0.00 seconds
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Last edited: