- Joined
- May 11, 2012
- Messages
- 2,103
hello there, Idk how to make the dummy unit moves around the hero
http://www.youtube.com/watch?v=jUP98_RjCrA It's around 15-25 seconds of video
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Water Shield Moving
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Events
- Time - Every 0.10 seconds of game time
- Conditions
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Actions
- Set WaterShield_TrigUnitLoc = (Position of WaterShield_TrigUnit)
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For each (Integer A) from 1 to 360, do (Actions)
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Loop - Actions
- Set WaterShield_Point = (WaterShield_TrigUnitLoc offset by 200.00 towards (Real((Integer A))) degrees)
- Unit - Move WaterShield_Dummy[(Integer A)] instantly to WaterShield_Point
- Custom script: call RemoveLocation(udg_WaterShield_Point)
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Loop - Actions
- Custom script: call RemoveLocation(udg_WaterShield_TrigUnitLoc)
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Events
http://www.youtube.com/watch?v=jUP98_RjCrA It's around 15-25 seconds of video