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Moving Destructables

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Level 7
Joined
Oct 2, 2004
Messages
55
It might seem a bit weird, but I desperately need trees (and destructible)
to move around the map I create.
I tried to find a solution in tho object editor, in the GUI, even learned a bit Jass...
But I just don't see how to do it.
I can't believe it's impossible, I must be missing something.
I'd appreciate it very much if you could lend me a hand here, I've spent loads of time on searching a solution to this.
Thanks in advance.
 
Level 14
Joined
Nov 4, 2006
Messages
1,241
so, you mean there should be a visible movement of your trees? maybe replace the destructable with a Unit that look like a tree, then move to another point and there you replace the unit with a real tree. this kind of limits the amount of trees being able to move at one time, but if the movement should be visible i think you have to do it with units
 
Level 7
Joined
Oct 2, 2004
Messages
55
Nope, that won't do.
It's an absolute MUST that they remain destructible.
I need peons to be able to harvest them, and the point of "moving" is not from one point to another but to be able to "wander" around the map (like critters).
That's why I was quite sure I should do this via scripting (and originally posted it appropriately... Sorry if I was mistaken.)
 
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