- Joined
- Sep 26, 2005
- Messages
- 40
i made a trigger where i cast a spell and it moves my unit to the target area.. much like "blink" would.. but just via trigger because i needed him to be disapeared for a set amount of time. like .5 -1 second. so i have it hide the unit, make him invun.. then have it start a timer.. then when the timer expires. he reappears in the target area. invun is taken away and i Unhide him.
problem is, it sometimes makes him stuck in even regular terrain.. no walls. but it's different in that i can't cast spells. i can't move in either direction. he looks fine, but doesn't act fine. he turns like he is about to run in that direction but still remains in area.. he can attack anything that comes near him. if i click any spells, you hear the click sound like it registers but it never follows up. it's acting as though i clicked a spell and instantly clicked stop to cancel. you know what i mean? yet, the "stop" button is never highlighted as though it has been clicked.. no button is.. no hold position.. no anything.
Also, to make matters worse.. when i tested it online with some people, differen't people would say "hey, my character can't move!.. it can't cast spells".. and i think this occurred when i'd target on them sometimes.
only things i can think of is possibly turning collision off and then back on and pausing him. i'm hoping that does it. but still. that makes no sense. i'd like to know what is causing this.
the ability is "Leap".. i'm jumping from one place to another. often landing on units. it doesn't seem to stuck enemy units tho from what i've noticed.
also, after a while, sometimes my allies would come unstuck for no reason.. if they havn't died from it.. usually about a 2 minutes later, they can move again.
problem is, it sometimes makes him stuck in even regular terrain.. no walls. but it's different in that i can't cast spells. i can't move in either direction. he looks fine, but doesn't act fine. he turns like he is about to run in that direction but still remains in area.. he can attack anything that comes near him. if i click any spells, you hear the click sound like it registers but it never follows up. it's acting as though i clicked a spell and instantly clicked stop to cancel. you know what i mean? yet, the "stop" button is never highlighted as though it has been clicked.. no button is.. no hold position.. no anything.
Also, to make matters worse.. when i tested it online with some people, differen't people would say "hey, my character can't move!.. it can't cast spells".. and i think this occurred when i'd target on them sometimes.
only things i can think of is possibly turning collision off and then back on and pausing him. i'm hoping that does it. but still. that makes no sense. i'd like to know what is causing this.
the ability is "Leap".. i'm jumping from one place to another. often landing on units. it doesn't seem to stuck enemy units tho from what i've noticed.
also, after a while, sometimes my allies would come unstuck for no reason.. if they havn't died from it.. usually about a 2 minutes later, they can move again.