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Move Speed

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  • MS
    • Events
      • Player - Player 1 (Red) types a chat message containing -mspeed
      • Player - ...
      • Player - Player 10 (Light Blue) types a chat message containing -mspeed
    • Conditions
    • Actions
      • Set UnitGroup = (Units owned by (Triggering player) matching (((Matching unit) is a hero) Gleich (==) True))
      • Unit Group - Pick every unit in UnitGroup and do (Actions)
        • Loop - actions
          • Game - Display to (Player group((Owner of (Picked unit)))) the text: ((String((Integer((Current movement speed of (Picked unit)))))) + is your current movement speed!)
      • Custom script: call DestroyGroup( udg_UnitGroup )
here this should work o.o
in the events you can simply put in every player who will be able to use the trigger o.o

please give reputation if you like it ^__^
 
you do know asking for rep is disscouraged seeing as it doesnt even mean a thing? Heck ralle could remove it if everyone is just helping to get rep.
 
well sorry youre right >__<
its the first time i ask for reputation, because then ill have 10 o.o
and i will be able to give reputation too ^__^''
in general i dont ask for it v_v

edit:
good luck with the trigger =D
 
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