- Joined
- Dec 9, 2014
- Messages
- 176
So I have this system: http://www.hiveworkshop.com/forums/spells-569/equipment-system-version-2-2a-123336/?prev=of%3Ddownloads%26o%3DDESC%26u%3DFlood%26d%3Dlist%26r%3D20 and I got it working pretty much fully. The only difference between my map and it is which slot I have the equipment menu (item) in when the game starts. The item is undroppable to prevent players from dropping the thing they need to access the menu. The problem is that my hero spawns after a few intro events I have setup which means I can't just set the slot the equipment menu is in from the editor. So what I have done is made a simple trigger that when the hero is made add the equipment menu item to their inventory. Of course the default slot for this is slot 1. In the map that I got the equipment system from, the hero has it in the 6th slot. This is the only difference between my map and it which is why I think that could be causing a bug in my map that is creating duplicates of anything that is in the 5th slot. I know this all sounds confusing but my aim here is fixing that duplication bug. I have extinguished all ideas on what could be causing this problem and I have come to the conclusion that the only thing left to try is matching the same slot the equipment menu item is in my map, with the one from the example map. I can't seem to find a trigger anywhere that will move an item from one slot to another though, any help here would be very appreciated. Thanks!