I'm working on a set of Object data and triggers that allow units that could realistically carry at least one other person (Such as any type of dragon for example. Each race would get different set ups, hopefully balanced.
That part worked out fine, since I created custom storage abilities for each amount (1 Slot, 2 Slot, 3 Slot, 4 Slot, 5 Slot, 6 Slot). I added the appropriate ones to the units I believed could carry other units.
Now, I can't figure out how to allow the units in storage to fire out of it. The best way to describe it is that it's something similar to the hippogryph/hippogryph Rider
Unfortunately, I'm not good enough with modeling to make distinct models for each possible variation, so I left that part alone.
How do I add the attack of a unit in the cargo to the unit transporting it?
That part worked out fine, since I created custom storage abilities for each amount (1 Slot, 2 Slot, 3 Slot, 4 Slot, 5 Slot, 6 Slot). I added the appropriate ones to the units I believed could carry other units.
Now, I can't figure out how to allow the units in storage to fire out of it. The best way to describe it is that it's something similar to the hippogryph/hippogryph Rider
Unfortunately, I'm not good enough with modeling to make distinct models for each possible variation, so I left that part alone.
How do I add the attack of a unit in the cargo to the unit transporting it?