1. The sky is fine, it's just a tad bland.
2. The mountains are amazing.
3. Reflections are overrated.
4. Numeric advising is ugly.
That aside, I really like this terrain!
The terrain could have done with some variation in the pine choice, namely variation inward in the same model type, if I'm not mistaken there's quite a few variations of that model, I'd also suggest you make the transition between fog and sky a tad more fluent, I reckon that'd be best achieved by changing the fog colour for something that compliments the sky better and maybe adding another layer of mountains being barely visible behind those already existing ones, I'd suggest you use the raise tool and make those horizon mountains by raising the ground.
As a suggestion, I think this terrain would look staggering in a night setting, having stars dotting the sky behind those clouds and a moon being reflected in the water, no particular need to reflect everything, I'd say, especially not when the water's half-transparent. A lone rowboat on the far side of the lake would also fit in perfectly and add some intrigue to an otherwise not-so-very eye-catching terrain, in the sense that there's no particularly obvious eye-catcher in the terrain. Personally I'd also consider having a peasant model or something similar in the rowboat and by using doodads make it look like he's fishing, relaxing and fishing.
Oh and I love that tree stump model, mind telling me where you got it?
- Keep on terraining, we need terrainers like you!
Also, BranaR, I've seen you post a couple terrains now, but I know next to nothing about you. For future reference, would you mind telling us a bit more about your terrains? Such as why you made them or just what your own thoughts are on your own terrain, so on and so forth, I'd love to get to know a promising terrainer like you a tad more.