- Joined
- Oct 3, 2008
- Messages
- 189
Hi everyone,
so I'm making a spell that drops an orb when it hits the target. The caster can walk near the orb to automatically consume for a beneficial effect.
Now I was wondering, how do you best handle this? Right now I'm using the "specific unit comes within range of unit" event, and adding a new event to it whenever a new orb gets created. I'm a bit concerned that there might be a limited amount of events that can be added to a trigger or another problem?
The alternative is using a periodic event to check whether the caster is within range of the orb, but there my worry is that this might be a lot more resource intensive?
Any thoughts?
so I'm making a spell that drops an orb when it hits the target. The caster can walk near the orb to automatically consume for a beneficial effect.
Now I was wondering, how do you best handle this? Right now I'm using the "specific unit comes within range of unit" event, and adding a new event to it whenever a new orb gets created. I'm a bit concerned that there might be a limited amount of events that can be added to a trigger or another problem?
The alternative is using a periodic event to check whether the caster is within range of the orb, but there my worry is that this might be a lot more resource intensive?
Any thoughts?