The unit, aka Twilight has an ability called 'Faithless'.
Faithless increases Strength by 9 and Intelligence by 6 per level.
It has 5 ranks.
It works perfect for the normal unit.
Twilights also have this ability called Metamorphisis. We all know what Metamorphisis transforms a unit into a Demon unit.
Metamorphisis removes Faithless.
This is Faithless's trigger.
Faithless
Events
Unit - A unit Learns a skill
Conditions
(Learned Hero Skill) Equal to Faithless
Actions
Set Temp_Integer_1 = (Level of Faithless for (Triggering unit))
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Temp_Integer_1 Equal to 1
Then - Actions
Unit - Add Faithless 1 to (Triggering unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Temp_Integer_1 Equal to 2
Then - Actions
Unit - Remove Faithless 1 from (Triggering unit)
Unit - Add Faithless 2 to (Triggering unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Temp_Integer_1 Equal to 3
Then - Actions
Unit - Remove Faithless 2 from (Triggering unit)
Unit - Add Faithless 3 to (Triggering unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Temp_Integer_1 Equal to 4
Then - Actions
Unit - Remove Faithless 3 from (Triggering unit)
Unit - Add Faithless 4 to (Triggering unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Temp_Integer_1 Equal to 5
Then - Actions
Unit - Remove Faithless 4 from (Triggering unit)
Unit - Add Faithless 5 to (Triggering unit)
Else - Actions
How do I make it so that Meta still keeps Faithless?
Faithless increases Strength by 9 and Intelligence by 6 per level.
It has 5 ranks.
It works perfect for the normal unit.
Twilights also have this ability called Metamorphisis. We all know what Metamorphisis transforms a unit into a Demon unit.
Metamorphisis removes Faithless.
This is Faithless's trigger.
Faithless
Events
Unit - A unit Learns a skill
Conditions
(Learned Hero Skill) Equal to Faithless
Actions
Set Temp_Integer_1 = (Level of Faithless for (Triggering unit))
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Temp_Integer_1 Equal to 1
Then - Actions
Unit - Add Faithless 1 to (Triggering unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Temp_Integer_1 Equal to 2
Then - Actions
Unit - Remove Faithless 1 from (Triggering unit)
Unit - Add Faithless 2 to (Triggering unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Temp_Integer_1 Equal to 3
Then - Actions
Unit - Remove Faithless 2 from (Triggering unit)
Unit - Add Faithless 3 to (Triggering unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Temp_Integer_1 Equal to 4
Then - Actions
Unit - Remove Faithless 3 from (Triggering unit)
Unit - Add Faithless 4 to (Triggering unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Temp_Integer_1 Equal to 5
Then - Actions
Unit - Remove Faithless 4 from (Triggering unit)
Unit - Add Faithless 5 to (Triggering unit)
Else - Actions
How do I make it so that Meta still keeps Faithless?