- Joined
- Sep 14, 2009
- Messages
- 284
Some screenshots from a dungeon/raid-type map. The terrain is not final and lots of work missing in the backgrounds.




Im definitely a fan of sandy, open deserts.
That said, because so many of the models are WoW rips, it ends up looking a little too similar to said game.
Actually about half of the doodad models are custom ones or standard wc3 models re-textured with textures from Ahn'qiraj. Might not make a difference but it's not all just rips.
It's cool, for certain, but as my colleagues here are saying: Maybe it's a little too similar
to the inspiration? A little more creativity could go a long way.
As far as the doodad choices go, its the bane of all war3 map makers.
Most, if not all model makers only make regular fantasy, European looking stuff.
There is no choice for a map maker looking for a varied landscape and architecture but to resort to using wow models. Look at some popular maps and campaigns which have a different setting than regular fantasy, they all use wow models, edited or otherwise.
Keiji's Nomadic Waterwell is desert-themed, and the construction style resembles Egyptian architecture. Most of the doodads are from the earlier UTM renditions.I openly challenge you to make a Egyptian or desert themed village terrain out of the doodads you have specified in your post. No imports, no editing of the doodads (texture change or mesh modification) allowed. You will only use the doodads you have specified. I will only reconsider my current opinions if you manage to pull off a convincing terrain. Otherwise don't bother me with words alone.
tobyfat50 made some pretty good Asian styled doodads. Check out the Asian Gardens map.or an Asian town with 2 types of cherry trees, one pagoda and a Buddha statue. The results are always unimpressive to say the least, ugly even.
I demand more variety in doodads!
I'm not criticizing the idea at all. When push comes to shove I would love a greater doodad selection. All I did was point to that it is possible to do what you described.@flad, I agree and I understand.
Absolutely the world editor is a versatile tool and there is little one cannot do with it and with Lego like building block doodads. The issue here is variety and level of skill. Not everyone is a skilled terrainer. I feel that that such people will benefit more with variety.
Secondly, having more variety of exotic doodads won't hurt anybody. I don't see why this idea is receiving such negative reception. If we can have HD fantasy pack than why not HD desert, Asian and jungle (Mayan) pack.
Oh I'm not. I understand completely why people would want to use them. It's only that I prefer the results you get from working around it to the results you get from not.Until that happens, please refrain from criticizing people for using WOW doodads.
The era where all recognition came from doing difficult stuff is long gone.