- Joined
- Nov 12, 2006
- Messages
- 35
I posted this once and it turned into a GUI system, however I want a Jass system. I'm making a war game where every unit has a value, morale, that increases and decreases depending on a few things. If a unit's morale becomes 0, it flees from the nearest enemy until it is far away from any enemy unit, then it rallies.
Will someone help me create this system in Jass? Before I state the specifics, let me say: I was planning on having mana be morale, which would make things easier, however if I could use another value it would be better. Would it be feasible to have a value for every unit that could be constantly altered? Would it cause too much lag? If so, Ill just go with mana.
Will someone help me create this system in Jass? Before I state the specifics, let me say: I was planning on having mana be morale, which would make things easier, however if I could use another value it would be better. Would it be feasible to have a value for every unit that could be constantly altered? Would it cause too much lag? If so, Ill just go with mana.