- Joined
- Apr 9, 2004
- Messages
- 502
I am currently working on a hero map using random heroes with no real set of heroes and i had one hero that was made to be like a shapeshifting water entity. Now, I am unable to model such a thing, but it would basically look like a water elemental, but more slender and not have a hunch back. It would be rounder and have a human-like face with eroted features; there would be no partile emitters and the base could spread our more and be rounded off as well. As for animations, he would have the basic one that comes with the water elemental, another one where he makes his arm longer and throws it like a whip to hit his target and 3rd use a standing animation that's faster to make it look like he's hitting the unit with his head. For his walk, I'd want it to consisit of him dropping down into a puddle form and moving like a shapeless glob of some unknown liquid.
Chances are no one could possibly model this, but if you're interested, post.
Chances are no one could possibly model this, but if you're interested, post.