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Modern Warfare - Soldier's Duty [Campaign]

Are you interested in playing something like that?


  • Total voters
    17
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Level 8
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Nov 29, 2008
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Hello people.

I'm currently working at a modern warfare campaign.

It will be a shooting-RPG, some people of you know the base game idea:
Call of Duty Modern Warfare.

If you want to check the Idea Thread, do this there. (Click it!)

I will make 3 campaigns. So you can play 3 different characters = 3 different difficults.
Planned are alot pf special effects, script scenes, modern warfare, war, a story (none thought so far) and typical Call of Duty feeling. (I hope to do it)

I need some systems and ideas, i currently have this:

-Camera (3rd Person)
-(a low made) Sniper System

I need:

-Missle system (For shooting)
-Ideas for missions/story/characters/places
-Maybe a terrainer, but maybe.
-Time :smile:

Here you can download and test the mission i'm working on.
Have Fun and comment.

Thanks.
 

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Sounds like a good idea Nurga. Did you ever finish that campaign u were working on awhile back?
 
I did one, but it was pretty...low. Because i wasn't so good as today.
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Hey guys, no one interested? :(
 
This is exactly what i thought would be awesome to do, but in II-WW way like CoD/UO/2.
I could help with terraining if you need any assistance, but i could help with ideas and missions and everything, just PM me here or add [email protected]
 
Great map idea you've got there, I hope the best of it!
But for now, here's a little +Rep for motivation(:

Edit: Sorry, it seems that I'll have to wait for a while before I can start to give +Rep, I hope you'll be able to wait...
 
This what pretty nice :D
Found a few bugs:

My hero started to attack the enemies at the small camp near the sea durning the movie, order him to stop + make all players threat each other like teammates :)

Since my hero killed thoose 3 enemies before the movie ended i had the sniper left after, it was a bit confusing, i moved it around and killed the rest.
Either do an "exit snipe mode" spell or remove it when the enemies are killed, since the camera was locked to it so i couldnt really use my hero. You should do a trigger that prevent sniper from moving when the hero is above xx range from it.

Need more info in the start
 
Well, this idea is pretty "old", but I'm still interested in doing this project. But i have less time, so maybe i would give the project into a skilled team.

I would need:
-Terrain (1)
-Spells (1)
-Triggerer (1)
-Storywriter (Maybe i will)
-Ideas

Here is a newer version.
 

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