- Joined
- Jun 26, 2006
- Messages
- 177
Story&The Style
• This map is based on a Wc3 Style world war,it takes place on the USW Front;the Soviet Union attacked USW,now,retaliation time You play either the soldiers of USW or Soviet Union,Attack is gun fire system (press a) note:usw=united states of warcraft you may choose from 6 unique classes to my map,i will tell you in the next part about the classes all classes can get in ANY vehicle which are air dropped in,vehicles have multiple slots to get in that multiple players can get it without sharing control egriver,Gunner,aditional slot.there is a player on each team that is the 'Commander' he can call in Airstrikes,Car Drops,Artilery Barrages,and WMDs there is a point system called T.A (tactical aid) they are gained by killing enemy units (when any player does it) best of all:rounds are decides by the average of players on each team (incase there not even teams) eg:6v6=6 rounds 2v4=3 rounds best thing is,No1 Can be commander twice until every1 has been commander once (for evenness) if commander sucks he can be voted as not commander after 5 minutes (after alot of checks),this map will be implemented with ANTI-mh,so we dont have any of those bastards.buildings wont be able to be shot threw (realistic) units are injured when shot,and soldiers can set there firing range from 3 classes(lower,chest,and head) chest has a 100% Chance to hit if you get a correct shot,Lower has a 65% chance to hit with correct shot,and head has a 5%Chance to hit,every time you get a headshot you get +0.10% chance to hit headshots
Classes
The Classes are very unique with very unique abilities,(secret)
but here are the 6 classes
Assault
Engineer
Medic
Sniper
Support(heavy guns)
Special Ops
This concludes my interview of MC:WW,WC3
please ask for anything you would like to know,screenshots coming
• This map is based on a Wc3 Style world war,it takes place on the USW Front;the Soviet Union attacked USW,now,retaliation time You play either the soldiers of USW or Soviet Union,Attack is gun fire system (press a) note:usw=united states of warcraft you may choose from 6 unique classes to my map,i will tell you in the next part about the classes all classes can get in ANY vehicle which are air dropped in,vehicles have multiple slots to get in that multiple players can get it without sharing control egriver,Gunner,aditional slot.there is a player on each team that is the 'Commander' he can call in Airstrikes,Car Drops,Artilery Barrages,and WMDs there is a point system called T.A (tactical aid) they are gained by killing enemy units (when any player does it) best of all:rounds are decides by the average of players on each team (incase there not even teams) eg:6v6=6 rounds 2v4=3 rounds best thing is,No1 Can be commander twice until every1 has been commander once (for evenness) if commander sucks he can be voted as not commander after 5 minutes (after alot of checks),this map will be implemented with ANTI-mh,so we dont have any of those bastards.buildings wont be able to be shot threw (realistic) units are injured when shot,and soldiers can set there firing range from 3 classes(lower,chest,and head) chest has a 100% Chance to hit if you get a correct shot,Lower has a 65% chance to hit with correct shot,and head has a 5%Chance to hit,every time you get a headshot you get +0.10% chance to hit headshots
Classes
The Classes are very unique with very unique abilities,(secret)
but here are the 6 classes
Assault
Engineer
Medic
Sniper
Support(heavy guns)
Special Ops
This concludes my interview of MC:WW,WC3
please ask for anything you would like to know,screenshots coming