• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Model texture question...

Status
Not open for further replies.

Deleted member 177737

D

Deleted member 177737

I just tried making a model with milkshape, it turned out fine but its just white.. Can someone link to a guide or tell me how to add texture to it? (I know you half to make one with photoshop, just don't know how to get the picture to paint on top of and how to import it back onto the model.)

 
Level 31
Joined
Apr 17, 2009
Messages
3,572
You don't have to make a custom texture in Photoshop.
You can also use ingame textures, which will keep the filesize low.
Just export the textures with Magos and create in Milkshape 3D a new Material with those textures.
Then attach the mesh to that Material and go to Texture Manager (CTRL+T) now pull the vertices around, so it looks fine on your model.
Using Materials is better explained here:
http://www.iinit.com/tutorial.cfm?category=2&source=2&tutorial=5
For exporting to .mdx use this exporter:
http://www.wc3c.net/showthread.php?p=831258&fromattachment=831258#831258
Check also this Tutorial:
http://www.hiveworkshop.com/forums/3d-modeling-tutorials-282/modeling-animation-101-a-41840/
 
Status
Not open for further replies.
Top