"Mecheon wrote:
Now, I'm very sorry for putting you on the spot, but... WHY Sonic characters?
Because they rock. =D
Mecheon wrote:
I doubt many of you embraced the old series as much as I did. The OLD series. The true classics. Some of the greatest video games I have EVER played. Sonic, Sonic 2, Sonic 3 & Knuckles, Sonic CD
I beg to differ.
Mecheon wrote:
THOSE are true Sonic games. NOTHING like them can fit within Warcraft, unless you've figured out a way to have an extreamly lag free fast-paced method of running
</rambling whining>
True, they wouldn't fit in warcraft well, but neather does mareo, or link, and all the others.
I've figured out a way to prevent lag with a fast running system, but it's not going to be releaced for a while.
ANYWAY, I've been working on a Metal Knuckles model for a bit. But you'd be the only one to even know who it is Mecheon."
-The creator of this topic is not the only one who would like some Sonic models. I've been working on a Sonic based map for quite some time (on and off due to school) and I've been wanting to add in some models for a while. The link to the old version is here: (I'm updating currently.)
http://www.wc3sear.ch/?p=Maps&ID=3256
I realize that WC3 and Sonic are like oil and water so my first priority with this map was to make a fun, enjoyable, fast-paced action RPG. (I wish Blizzard would increase the base speed cap of units, then I could add some ground based speed boosters and really push the speed abilites of WC3 to their limits.) Some of the changes I've made are the addidtion of small Chao Racing/ Chao Karate mini games, the addition of a new, really tough final stage (not based on any game), a pretty faithful rendition of the Hot Shelter cube puzzle, and other things.
-Metal Knuckles. IIRC, that was either a boss from Sonic Advance or a character from Sonic R.