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Model request: An arrow doodad that's stuck on ground.

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Level 21
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May 29, 2013
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well, the base arrow model has a ribbon emitter
The ribbon isn't even visible because the doodad is static.

@xYours Trulyx: You really don't need a custom model for this.

Go to File>Preferences and check the box saying: Allow negative real values in the Object Editor. Then go to the OE, select your doodad and set Max Roll Angle (degrees) to a negative value. Do the same with Maximum Pitch Angle (degrees) if you want. If it doesn't allow you to enter negative values, hold shift while opening the field.

-3.14 rotates the doodad by 180 degrees, -1.57 rotates it by 90 degrees and -0.79 rotates it by 45 degrees. The doodad might be buried in the ground after rotating, so you might need to raise it (Ctrl+PageUp).
 
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Level 21
Joined
May 29, 2013
Messages
1,566
I dunno what the hell ribbon is,nor its visibility
The name itself practically says everything. Ribbon emitters produce effects that resemble ribbons. The ribbon effect can't be visible if the emitter is not moving.
ribbonemitters-jpg.128662
32454-116b690565b3e6ba4f78a805632e8997.jpg

ribb2-jpg.128669

If you just rotate the arrow (Abilities\Weapons\Arrow\ArrowMissile.mdl) it will look like this:
Arrows.png
 
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