- Joined
- Jul 30, 2005
- Messages
- 66
While looking at my models in Magos' viewer, they look fine - however, once I drag them into WE, the shading from the light looks bad. After a thorough search, I found a thread about steep angles causing this; if so, is there any OTHER way to remove this effect? Adding and redoing every angle on my models would make me sad.
Example:
http://i209.photobucket.com/albums/bb51/Xaerth/help.jpg
As you can see, almost all of the windows have a weird polarization effect. They're either dark or extremely bright. However, the tower-looking-thing isn't that bad, which I sure hope isn't because it is at an angle. Nonetheless, is there a way to get softer shading without a major overhaul of my model (IE, ambient light colour change?)
Example:
http://i209.photobucket.com/albums/bb51/Xaerth/help.jpg
As you can see, almost all of the windows have a weird polarization effect. They're either dark or extremely bright. However, the tower-looking-thing isn't that bad, which I sure hope isn't because it is at an angle. Nonetheless, is there a way to get softer shading without a major overhaul of my model (IE, ambient light colour change?)