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Model ingame some dark polygons, how to bright 100% the model?

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Dec 21, 2007
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Hi there again :hohum:,
I've got a model ingame, and many parts[Polygons] are dark or shadows..
Well, when I make the full brightness in the editor, there aren't shadows or something like that. In the object editor there is no shadow active.
So we can make 2 solutions :
Light the map to 100 percent or light the model to 100 %.
I changed the light settings like Lorda Summer and s.o. and this seems not to be
the right way..
Can someone help me ?

Thanks so far
 
Nope it is not flip polygon.. I said there are polygons..
Well, when I make the full brightness in the editor, there aren't shadows or something like that.
I'm searching for 3 hours for a solution =( please help
 
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