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Model Editor SKIN

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Level 8
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Oct 26, 2008
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387
I want to import a skin but have also the original model in my map.
So i thought of opening the model in the model editor and then import the skin there and make the model "skinned" with the skin i want and then save it as a model and have them both, but i cant figure it out. I import the skin in the editor i open the model, but i cant attach the skin in the model... -_-

can someone help?
 
Level 8
Joined
Oct 26, 2008
Messages
387
Use mdxpather for that.

Could you be a little more specific? I am newbie with the model editor, but i think what i want to do is pretty simple.
So far i managed to figure out how to attach the texture in the model through the material manager, it seems ok but when i save it and import it in the map it doesnt work, and when i reopened it it was all black and couldn't load the textures... so i figured out i would have to import the skin in the MPQ but i cant figure out how to open the MPQ -_- zZzzz help me please :D

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EDIT: I saved the model in the same folder as the skin and it was loadable in the editor, then i imported both model and skin in the map and just removed the wc3imported\ from the skin and it got wrapped in the model, thus not intefiering with the original model from the MPQ. Guess thats it.
 
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