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Model + Attatchment + Cursor!!

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Level 4
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Jul 2, 2008
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Ok i need these:

Model: Armored Skeleton Warrior (with armor and with a different sword/shield than the normal blizzard one)
Armored Ranged Skeleton (possibly with a different bow than the blizzard one)
Skeleton Model with some armor, but no weapons. I want it with an animation that attacks with both hands, but not at same time (two-handed like paladin). Attacks sometimes with one hand, sometimes with the other.

Cursor: Some type of Blood Elf cursor. Like an armored (red and gold-like colors) hand.

Attachment: One of each blade, one for right and one for left hand. Please try to make the chains go around the arm of the user.

http://www.digital-toys.com/GOWREP.gif
http://images2.wikia.nocookie.net/godofwar/images/0/0a/BladesofAthena.jpg
http://farm3.static.flickr.com/2426/3720367246_0ea97356eb_o.jpg

Please try to make it as close as possible to the 2nd link.

Who makes one of these will get +3 rep :smile:

Bye :spell_breaker:
 
Level 4
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Messages
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ooh seems nice! especially cuz its a hero.. ill ask permition to make this model weaponless cuz ill put 2 weapons on him. is there a way to change the model's animation too?
 
Level 4
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The sword is looking rlly nice! but could you make it smaller? or i can edit the size?

Also, the model is just wat i need for one of my units. Could you help me find an archer one that looks almost like that?
 
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Level 31
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Apr 17, 2009
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Here is the latest version.
Somehow I can't upload the texture here.
Download the texture of the link above, it's the same.
Set the path of the texture to "Texture.blp"
You can make it smaller on your own. Do you know how to make it?
If not this is, what you need to do:

1. Download Magos Model Editor (you can find it at tools)
2. Open Magos Model Editor
3. Open the sword
4. Click on "Windows"
5. Choose "Model Editor"
6. Select ALL! little points (called Vertices)
7. Click on "Transformations"
8. Click on "Scaling"
9. Set the x,y and z numbers to 0.9 or whatever you want to make it smaller
Remember to set x,y and z to the same number, or it will stretch the model very wierd.
10. Save it (If you get an error at saving, you have to type .mdx behind your name you want to save (example: model.mdx

Ah yes, please give me credit for the sword.
Sorry I don't know any archers like that and I can't make one :confused:
Greets chilla_killa
 

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  • BladeOfAthena.mdx
    12.2 KB · Views: 62
Level 4
Joined
Jul 2, 2008
Messages
110
Thanks! in fact i wont make it smaller. I was goin to use a smaller model, but now i got one that fits it perfectly. +rep and credit!
[Edit] Erm... when i added it as an attatchment to a unit, it doesnt appear =/

I set path to Texture.blp
Then i made a skill based off Item Bonus (+1), removed the bonuses, set Art - Target to Texture.blp
Then i added that skill to my hero. But when i tested it, it didnt work =(
What is wrong?
 
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Level 4
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Jul 2, 2008
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Thx it worked now!
[Edit] just one thing.. on the trigger u put it to when i type certain thing it adds attatchment to all my units. How do i make it add to only one unit when he has certain ability?
i tried doing:
Event - A unit Learns a Skill
Condition - Hero Skill being Learned is equal to Blades of Athena
Actions - Create special Effect attatched to the left hand of triggering unit using <import name here>

but didnt work.. help please!
 
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