[Script] MOD - Rally Point for Necromancer Summons

Level 1
Joined
Jun 25, 2024
Messages
1
Howdy all,

I'm looking to create a mod where I would be able to set a rally point for necromancer summons - this would be ridiculously helpful in macro management. I'd even like to use that sucker in the campaign.

I have messed with the World Builder plenty in the past, and modded character models and whatnot... but I don't know how I would do this. But I'm really interested in making it happen! I figure it can't be that difficult, right? (Famous lines from idiotic clients amarite?)

Any help at all would be appreciated. Or if you happen to be a genius modder and figure you could put it together in 5 minutes, I could shower you with well-deserved praises. I'm a dreamer, what can I say.
 
Level 45
Joined
Feb 27, 2007
Messages
5,578
If you want it to happen by right-clicking on a unit or ground just like other rally points then your Necromancers will not also be able to move themselves by right-click. It's a limitation because the rally order has priority over the right click smart order to attack/move. You can read more about this from a (somewhat related) thread here.

If you are content setting the rally point by using a special custom ability instead of the actual in-game rally mechanic then I would suggest you do that as it'll be much easier to manage.
 
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