Add them with the item itself. The other way is adding them by adding an ability with trigger, which works worse than making the item have that ability.
if you add the wings with the item, if your drop it, the wings will be removed automaticly
There's no need for a trigger.
You create the ability and add the Attachment model, and add that ability to an item. The item by default will add the abilities within it to the unit, and remove them (with it's effects) when it's lost.
Same happens with Orb of Frost, Fire, Lightning, Darkness, and Corruption; an attachment is added to the unit weapon.
There must be something wrong with my trigger then, because it doesn't remove after the item is dropped.
i have the same question and thanks for the help
but what will happen if the unit get 2 items? like a sword and a bow will both models appear? and is there a way to change the attack animation of the unit with this item?
item = sword then attack 1 (melee)
item = bow then attack 2 (ranged)