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Missing TExture which isnt missing...

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Level 35
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Oct 9, 2006
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6,392
I have this minor problem, which just is very anoying. I made a complete reskin of a piccolo model to use in game, also want to do some changes to the model. Problem is just when I try to implant the skin on the model using model editor.. it says I miss a texture to open the original model...
But I have the texture.

Model:
Your Download-Link #2: http://rapidshare.com/files/43043268/Piccilo.mdx.html

Those are the textures original:

Your Download-Link #1: http://rapidshare.com/files/43043267/Lowerbody.blp.html

Your Download-Link #3: http://rapidshare.com/files/43043269/PiccoloFace2.blp.html

Your Download-Link #4: http://rapidshare.com/files/43043270/Upperbody.blp.html

New Skin textures:

Your Download-Link #1: http://rapidshare.com/files/43051886/LowerbodyTien.blp.html

Your Download-Link #2: http://rapidshare.com/files/43051887/Tienface.blp.html

Your Download-Link #3: http://rapidshare.com/files/43051888/UpperbodyTienWhiteShirt.blp.html



Is there any of you who can open the model and tell me how you did? Course I realy want to be able to open it, else my skin is rather useless...
 
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Level 45
Joined
Jun 3, 2005
Messages
6,982
If you want to change the path the model uses to find the skins then use this:
http://hiveworkshop.com/forums/showthread.php?t=33953&highlight=convert+path

If your wanting model editor (magos) to view the model WITH the new textures then:
have your edited/new skins with same name and in blp format.
Put them in a folder depending on path, eg. Textures\Catlick.blp

Catlick.mdx is in the model folder, so you make a new folder called "Textures" and place the skins in there, the texture in this case that would be placed in it would be "Catlick.blp"

Make sure your textures have the same name as what the path wants, make sure they are blp AND make sure they are in dimensions of 64,128,256,512,1024 etc.
 
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