Missile Launch & Impact Locations

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I am sorry if this has been asked before I am still getting use to the SC2 Editor and have looked for quite some time for an answer.

I followed this guide: http://www.staredit.net/starcraft2/Creating_a_Missile_Ability for creating a simple missile ability for a Goliath unit.

Everything works fine except for the fact that I can't seem to figure out how to modify where the missile launches from (I would like it to fire from one of the 2 missile pods on the sides of the Goliath) It wasn't covered in the guide and I have looked around multiple forums for an answer with no luck. Currently the Missile fires from the bottom of the Goliath and impacts at the base of the target clipping into the ground.

Any help would be appreciated.
 
Attachment methods specify where the missiles come from. I think they are queried in the launch actor. You need to query ones for the appropriate attachment points for the model you are using (use viewer to see attachment points available).

If the model has no such attachment points I am not sure what is to be done but judging from the composite models that everyone is making now days I suspect you can use an actor offset to somehow make a custom but inefficient offset.
 
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