- Joined
- Apr 15, 2008
- Messages
- 1,063
Hi, I have a little problem using a custom minimap image. When I import it (doesn't matter if I use tga or blp version), it will show only in preview and loading screen (I use the standart loading screen), but in game, this will appear:
(The image is a full circle, here only top 3 pixel lines are shown)
EDIT: I tried some different images, it does the same thing for any of them, not just this one)
EDIT: Also, I need to remove the white square that shows the target area of current camera. Is there a way to do that (except continuously changing camera bounds in such way, that player can always see the entire camera bounds, thereby always showing the white square on the edges of minimap)
EDIT 3: Lol it was just me being totally stupid, I had "Hide terrain" on the entire time
(The image is a full circle, here only top 3 pixel lines are shown)
EDIT: I tried some different images, it does the same thing for any of them, not just this one)
EDIT: Also, I need to remove the white square that shows the target area of current camera. Is there a way to do that (except continuously changing camera bounds in such way, that player can always see the entire camera bounds, thereby always showing the white square on the edges of minimap)
EDIT 3: Lol it was just me being totally stupid, I had "Hide terrain" on the entire time

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