here i wanted to make a small duel system : the player write duel than the name of the hero exemple : Goku. both unit are teleported to the battle zone place. i am not very familiar with String usage and player even versus unit condition XD
i want it liek the duel player cannot duel himself -_- XD im not sure also if i did the best way
any tips & suggestion are welcome
i want it liek the duel player cannot duel himself -_- XD im not sure also if i did the best way
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Duel Int
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Events
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Player - Player 1 (Red) types a chat message containing Duel as A substring
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Player - Player 2 (Blue) types a chat message containing Duel as A substring
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Player - Player 3 (Teal) types a chat message containing Duel as A substring
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Player - Player 4 (Purple) types a chat message containing Duel as A substring
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Player - Player 5 (Yellow) types a chat message containing Duel as A substring
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Player - Player 6 (Orange) types a chat message containing Duel as A substring
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Player - Player 7 (Green) types a chat message containing Duel as A substring
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Player - Player 8 (Pink) types a chat message containing Duel as A substring
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Player - Player 9 (Gray) types a chat message containing Duel as A substring
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Player - Player 10 (Light Blue) types a chat message containing Duel as A substring
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Player - Player 11 (Dark Green) types a chat message containing Duel as A substring
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Player - Player 12 (Brown) types a chat message containing Duel as A substring
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Entered chat string) Equal to (Substring(Goku, 6, 9))
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(Triggering player) Not equal to Player 1 (Red)
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Then - Actions
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Unit - Move (Triggering unit) instantly to (Center of Region 136 <gen>), facing (Facing of unit31) degrees
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Unit - Move unit31 instantly to (Center of Region 135 <gen>), facing (Facing of (Triggering unit)) degrees
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Else - Actions
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