1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  5. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  6. The results are out! Check them out.
    Dismiss Notice
  7. The poll for Hive's 12th Concept Art Contest is up! Go cast your vote for your favourite genie!
    Dismiss Notice
  8. The raddest synthwave tracks were chosen - Check out our Music Contest #12 - Results and congratulate the winners!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Mimic

Submitted by Ribenamania
This bundle is marked as approved. It works and satisfies the submission rules.
This is my first attempt on animating.. may contain bugs. Remember to rate! =)
Mimic - Lively treasure chest


Versions
v1.6 - Added decay flesh animation

v1.5 - Remade animations

v1.4 - Made camera portrait nearer

v1.3
- Fixed Walk animation
- Fixed camera portrait

v1.2 - Fixed some animation bug

v1.1 - Remade Walk and Death animation

v1.0 - Made model and uploaded


Keywords:
mimic, treasure chest, chest, treasure, box, gold,moving chest,moving, alive
Contents

Mimic (Model)

Reviews
Moderator
18:21, 27th Oct 2008 Pyritie: Walk anim is weird. The model itself should be moving up and down, not forward and then suddenly appearing back. You also need a death sound event object. 31st Oct 2008 Pyritie: Need a decay anim. 7th Nov 2008...
  1. Direfury

    Direfury

    Joined:
    Jun 17, 2007
    Messages:
    3,141
    Resources:
    153
    Models:
    140
    Icons:
    11
    Packs:
    1
    Spells:
    1
    Resources:
    153
    Wasn't this from Dark Cloud? Nice.
     
  2. Aspard

    Aspard

    Joined:
    Jul 2, 2008
    Messages:
    595
    Resources:
    1
    Spells:
    1
    Resources:
    1
    As for me, it's playable enough now =) But maybe it will be better to make portrait-camera closer?
     
  3. Ribenamania

    Ribenamania

    Joined:
    May 14, 2008
    Messages:
    843
    Resources:
    15
    Models:
    10
    Maps:
    2
    Spells:
    2
    Tutorials:
    1
    Resources:
    15
    Okay, I've make the portrait camera closer. Enjoy! =)

    ~Ribenamania
     
  4. Lestat(br)

    Lestat(br)

    Joined:
    Oct 2, 2005
    Messages:
    406
    Resources:
    7
    Models:
    7
    Resources:
    7
    This animations are awesome, use as inspiration (by DevineArmy)

    It should animate more lively to be a Mimic.
    I don't like the 2-key movement you use. It looks pretty stiff.
    I suggest you to animate it again with more keys and more detail.
    Or maybe I do it for you, if you want to.

    But it is useful! 3/5
     
  5. Ribenamania

    Ribenamania

    Joined:
    May 14, 2008
    Messages:
    843
    Resources:
    15
    Models:
    10
    Maps:
    2
    Spells:
    2
    Tutorials:
    1
    Resources:
    15
    L0l, my walk animation actually has 16 keyframes... has some bugs..
    Fixing it right away~
     
  6. Lestat(br)

    Lestat(br)

    Joined:
    Oct 2, 2005
    Messages:
    406
    Resources:
    7
    Models:
    7
    Resources:
    7
    I was kidding about those animations, they are worse than the one you have, but I can surely give you a help with animating. like I did in this sword I made, I will send it to you in Pastebin and you see what you think, and you can upload if you want to...
     
  7. Ribenamania

    Ribenamania

    Joined:
    May 14, 2008
    Messages:
    843
    Resources:
    15
    Models:
    10
    Maps:
    2
    Spells:
    2
    Tutorials:
    1
    Resources:
    15
    I appreciate that you wanted to help.But anyway, I've fixed the keyframes.
    =)
     
  8. Ribenamania

    Ribenamania

    Joined:
    May 14, 2008
    Messages:
    843
    Resources:
    15
    Models:
    10
    Maps:
    2
    Spells:
    2
    Tutorials:
    1
    Resources:
    15
    It's already fix .. so .. =)
     
  9. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,195
    Resources:
    71
    Models:
    62
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    71
    ON TOPIC: There was a Mimic in the "NOX" game xD how many of them are they? xD
     
    Last edited by a moderator: Oct 29, 2008
  10. Devine

    Devine

    Joined:
    Sep 2, 2007
    Messages:
    3,197
    Resources:
    0
    Resources:
    0
    ah to bad i can't look at it at the moment. What animation program did you use? Notetrack or warforger or ...?
     
    Last edited by a moderator: Oct 29, 2008
  11. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,195
    Resources:
    71
    Models:
    62
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    71
    Good Smeagol, Nice Smeagol xD (to Devine)

    You shouls make a gap for placind somethig inside (atachment) then it would be kewl
     
    Last edited: Oct 29, 2008
  12. Pyritie

    Pyritie

    Joined:
    Nov 26, 2006
    Messages:
    11,357
    Resources:
    60
    Models:
    30
    Icons:
    9
    Packs:
    3
    Skins:
    12
    Tools:
    1
    Maps:
    1
    Tutorials:
    4
    Resources:
    60
    DevineArmy, stop trolling. I deleted your post and gave you some negrep. :/
     
  13. Devine

    Devine

    Joined:
    Sep 2, 2007
    Messages:
    3,197
    Resources:
    0
    Resources:
    0
    No problem. Now that the dude is banned i wont troll in a long long time.
     
  14. goldenkevin

    goldenkevin

    Joined:
    Oct 25, 2008
    Messages:
    13
    Resources:
    0
    Resources:
    0
    pretty model 4/5
     
  15. kimpakim7

    kimpakim7

    Joined:
    May 9, 2008
    Messages:
    161
    Resources:
    0
    Resources:
    0
    thought it were a mimic from dark cloud nice!
     
  16. Devine

    Devine

    Joined:
    Sep 2, 2007
    Messages:
    3,197
    Resources:
    0
    Resources:
    0
    okey...
    Because i still can't check out the ingame animations ...
    i'll give a comment about something i just noticed ...
    you should fix the wrap on the lock.
     
  17. Ribenamania

    Ribenamania

    Joined:
    May 14, 2008
    Messages:
    843
    Resources:
    15
    Models:
    10
    Maps:
    2
    Spells:
    2
    Tutorials:
    1
    Resources:
    15
    The lock is the same as the treasure chest you use in Warcraft III, well you won't notice that in-game.
     
  18. Pyritie

    Pyritie

    Joined:
    Nov 26, 2006
    Messages:
    11,357
    Resources:
    60
    Models:
    30
    Icons:
    9
    Packs:
    3
    Skins:
    12
    Tools:
    1
    Maps:
    1
    Tutorials:
    4
    Resources:
    60
    That's no excuse.
     
  19. Devine

    Devine

    Joined:
    Sep 2, 2007
    Messages:
    3,197
    Resources:
    0
    Resources:
    0
    indeed.
    And you will notice it in the portrait if there would be a camera wich apperantly still isnt there.
    The stand animation ... I think it's pretty bad ... it could be used as stand 2 but as a stand first, you should just make him jump .. or just make him stand on the ground. Also, your model still needs a decay bone or dissapate animation.
     
  20. Ribenamania

    Ribenamania

    Joined:
    May 14, 2008
    Messages:
    843
    Resources:
    15
    Models:
    10
    Maps:
    2
    Spells:
    2
    Tutorials:
    1
    Resources:
    15
    Well, actually I'm still not that good in animation. Btw, why must a mimic need decay bones.. it doesn't have any bones.. And also, warcraft III's treasure chest model's lock is the same wrap as this one.