- Joined
- Sep 10, 2006
- Messages
- 185
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Points
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Events
- Time - Clock expires
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Conditions
- END Equal to False
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Actions
- Countdown Timer - Pause Clock
- Countdown Timer - Destroy (Last created timer window)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Number of units in GroupBlue) Equal to 0
- (Number of units in GroupRed) Greater than or equal to 1
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Then - Actions
- Set ScoreRed = (ScoreRed + 1)
- Leaderboard - Change the value for Player 1 (Red) in (Last created leaderboard) to ScoreRed
- Game - Display to (All players) the text: |c00ff0000The Red t...
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Number of units in GroupRed) Equal to 0
- (Number of units in GroupBlue) Greater than or equal to 1
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Then - Actions
- Set ScoreBlue = (ScoreBlue + 1)
- Leaderboard - Change the value for Player 2 (Blue) in (Last created leaderboard) to ScoreBlue
- Game - Display to (All players) the text: |c000000ffThe Blue ...
- Else - Actions
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If - Conditions
- Countdown Timer - Start Clock as a One-shot timer that will expire in 10.50 seconds
- Countdown Timer - Create a timer window for (Last started timer) with title Next point in...
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Events
Does anyone know why?