Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
-create gaps where units with bigger collision size are filtered out and cant pass
-force the unit to go back when it steps on a certain region
-make pathing blockers for ground units and passive transform units to air units in a certain region
-just move unallowed units back with some nice special effect which indicates that they cant pass
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